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If that your definition then blackberries circa 1995 and palm pilots were gaming platforms. Sorry but the main purpose of the iPhone and iTouch were designed around music and communications. The "gaming" you will get is limited and stripped down. So

Dragon Ball Origins DS

at 10:47 - 7th, October 2008

one for the dragon ball fans out there

Christophe Christophe
News comment 1 | User comment 766 | 12:41 - 7th, Oct 2008

loooks actually pretty good... but im not going to play it due to the fact that i will have to tap to move and attack.

i like to touch and all but if it controls 90% of the controls then its just annoying

Alex Alex
News comment 2 | User comment 4954 | 14:14 - 7th, Oct 2008

so you didn't like the control scheme in zelda?

Christophe Christophe
News comment 3 | User comment 766 | 14:16 - 7th, Oct 2008

no... it was too annoying to be fun i found

Alex Alex
News comment 4 | User comment 4954 | 14:17 - 7th, Oct 2008

i loved it, thought it was a great way to control your character. i tried it with another game, worked well too...

ninja gaiden i think it was, though the jumping could of used work

Christophe Christophe
News comment 5 | User comment 766 | 14:26 - 7th, Oct 2008

im just saying that conventional controls dont feel like a hinderance whereas games were you can only use the touchpad do

Deb Deb
News comment 6 | User comment 352 | 15:22 - 7th, Oct 2008

John is going to be a happy man.. I think he'll like this one!

John John
News comment 7 | User comment 376 | 8:55 - 9th, Oct 2008

I may like it, it's hard to say. I love Dragonball, but at the same time I've got the same gripe as Christophe.

John John
News comment 8 | User comment 376 | 8:59 - 9th, Oct 2008

Actually, by the same token, I've been playing one game that could have done well with standard controls but instead used the touch screen for bloody everything. Star Wars The Force Unleashed on the DS is both annoying and innovative in it's touch screen use. You tap icons on the touch screen to perform everything more complex than walking and running which often leaves you feeling like a chimp throwing a tantrum. At the same time, however, it's innovative in that you can perform force combos by dragging your stylus from one icon to another, if they glow green, the combo worked and you proceed to kick some extra ass.

Carl Carl
News comment 9 | User comment 1159 | 10:00 - 9th, Oct 2008

I'm still not big on touching. I mean it's so personal. I am not sure I want to touch with Nintendo.

But I am not a huge fan of senseless waggle and touching control schemes. It always feels tacked on rather then natural.

John John
News comment 10 | User comment 376 | 10:10 - 9th, Oct 2008

It's so true. Way too many of the Wii and DS titles force the player into using the gimmicky aspects of the console. Yes, the touch screen and motion sensing wiimotes can lead to some genuinely intuitive and creative gameplay, that is genuinely fun, like with most of the sports games on Wii (Super Swing Golf, in particular), or Hotel Dusk for the DS. These are games that genuinely thrived using the unique control options available to the systems they are on. But then you have the Dragonball games on Wii, which luckily allow you to use a classic controller, because the nunchuk an wiimote control schemes are serious failures. The problem really, lies in the game designers' laps. They want to use the tech, at the expense of fun.

Carl Carl
News comment 11 | User comment 1159 | 10:31 - 9th, Oct 2008

I wonder though if developers aren't forced to put in waggle in some fashion. I want to give developers a little more credit for what they are putting out but I can't imagine half this shit passing QC.

Alex Alex
News comment 12 | User comment 4954 | 10:46 - 9th, Oct 2008

nintendo must have some kind of non disclosure type of thing with the devs, but i've always said waggle and to a lesser aspect touch should be suggested and not necessarily in games.
i mean whats wrong with making a 2.5D game and turning the wiimote sideways ala old school nintendo remote?
not every single game needs to be innovative right?
and who knows, maybe wii motion plus will change things.

Carl Carl
News comment 13 | User comment 1159 | 10:52 - 9th, Oct 2008

I doubt it. Sure it bring 1:1 but I think it will be few people who can really use it well. They cannot even use half assed waggle so what makes 1:1 better. They need to drop the gimmicks and start making some damn good games.

John John
News comment 14 | User comment 376 | 10:53 - 9th, Oct 2008

One would hope. At least, I know I'm looking forward to the sword games in the WiiSport Resort, or whatever it's called.

Alex Alex
News comment 15 | User comment 4954 | 10:56 - 9th, Oct 2008

imagine something like dragon warrior swords with 1:1 controls. could be very interesting. companies like ubi and capcom need to start sitting down and thinking about their games and putting time behind them instead of just pumping out ports of old games and badly coded games.
i'd like to see a dead rising that has nothing to do with the original, or maybe even a sequel.
enough of this dogz and catz shit that ubi is pushing. maybe a full fledged raving rabbids game that isn't strictly mini games.

Carl Carl
News comment 16 | User comment 1159 | 11:10 - 9th, Oct 2008

Yeah I am tired of the "mini-game" fad thats been going on the Wii. You know I think thats what pisses me off about the system. I could give a rats ass if it cannot pump the graphics like the other systems. I see something with potential and all I have seen is wasted potential.

Dragon Warrior would be great but it has to be an epic game. But again if it's 1:1 all you can really do is slash slash slash, wave your arm. So with more in depth games with lots of encounters you might get beat and not even be that far. Imagine if it had FF style encounter rates.

Wii resort is just another mini game demo fest which people will eat it up as being new and innovative.

I think more Cell shaded games are Wii strong points. I think anything too realistic just borders on craptastic in quality.

Christophe Christophe
News comment 17 | User comment 766 | 11:21 - 9th, Oct 2008

Fuck you johnny i had a hand in that gayness

Christophe Christophe
News comment 18 | User comment 766 | 11:24 - 9th, Oct 2008

it definately turns off of buying games alot... a good example of this is guilty gear zx or some shit for the wii...

now i fucking love guilty gear... its a bloody amazing series with some of the most fucked up characters you will ever find in a fighter, but the mear fact that i have to flail my fucking arms around like an idiot to do special moves left such a bad taste in my mouth that i wouldnt even pay 10$ for it let alone the 50$ it costs

Carl Carl
News comment 19 | User comment 1159 | 11:26 - 9th, Oct 2008

Makes me worry about punch out. God I hope it has classic controls and god I hope it has something new in it.

Christophe Christophe
News comment 20 | User comment 766 | 11:26 - 9th, Oct 2008

say i got a question about that 1:1 nonsense... will it have another port on the bottom so that we can plug a norris in while we are using it or is it a gay one or the other thing...

if a norris cant be plugged in then nintendo is wasting there time with that poppycock

Carl Carl
News comment 21 | User comment 1159 | 11:30 - 9th, Oct 2008

I am pretty sure it will. If not then they just shot themselves in the foot again

Christophe Christophe
News comment 22 | User comment 766 | 11:41 - 9th, Oct 2008

ya thats what im thinking... still dont think its a big deal anyway...

so we will have one or two successful sword fighting games....

*insert half hearted cheer of glee here*

if they made the pointing 1:1 i would be happy as a clam tho... it would seriously revolutionize first person shooters instead of just making it different and... semi fail

Christophe Christophe
News comment 23 | User comment 766 | 11:41 - 9th, Oct 2008

bloody sunlight....

Carl Carl
News comment 24 | User comment 1159 | 11:45 - 9th, Oct 2008

For games like Star Wars it's perfect. But then again MS have rumors going they have motion on the way. And MS have more reason to make it better then the Wii so they gobble up the waggle fans. So imagine a Star Wars game on Wii or 360 with motion. 360 probably would steal the show. Graphics, gameplay, DLC, live and acheivements.

I really hope they do come out with their own motion. At least then maybe something intuitive will be done right.

Christophe Christophe
News comment 25 | User comment 766 | 11:52 - 9th, Oct 2008

i really hate achievements... i just dont understand why the hell people like that shit?

if they served a purpous like say... i dunno you get a thousand gamer points and then you get 1000 free XBLA points then that would be fucking awesome but they serve NO purpouse... what the hell? why do people gobble this shit up?

same goes for trophies and all that jazz for the PS3

another good example of good use for gamer points is anything insomniac does... they have achievements for levels and just doing random shit in both R:FOM and rachet and clank that unlock random stuff... stuff you can USE... when you get enough of them

Carl Carl
News comment 26 | User comment 1159 | 12:04 - 9th, Oct 2008

Yeah it would be cool if you could get something for it. It's mainly comparing cock sizes.

I however like certain acheivements as they are goals. Pull off this trick shot or do this special maneuver. Makes it kinda fun and an extra reason to do things. We like in the world of ADD children. They need goals

Christophe Christophe
News comment 27 | User comment 766 | 12:08 - 9th, Oct 2008

god... im a sad panda... i have to go buy ratchet and clank... maybe i will do this today.

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