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Always use Chrome. Funny thing is i just got the error the first time i pressed on this postfrom the recent comments link

New Blu-ray competitor

at 14:11 - 29th, October 2008

Apparently there's a company coming out with a reader that can store over 100GB on a disk and uses red laser tech instead of blue. Apparently it's going to cost the same as a regular dvd player.

If this is true i can see microsoft jumping on it for the xbox.

Royal Digital Media trots out 100GB-per-disc Blu-ray competitor (Endgadget)

Alex Alex
News comment 1 | User comment 4957 | 14:32 - 29th, Oct 2008

this would be good to compete with blue ray
any word on digital rights management (DRM)?

according to this, if your not afraid of DRM on video formats like HD and blueray, you should be.

they are extremely cpu intensive. they encrypt the actual video, then encrypt the channel it's been sent to the cpu on, then watch the entire back end and if anything is looking at the encryption, or anything looks out of the ordinary it kills the whole video playback.
blue ray is a big culprit here because of this. and supposedly one of the reason why apple hasn't adopted it yet. though if it gets any more popular they'll eventually have to.

js js
News comment 2 | User comment 1051 | 14:43 - 29th, Oct 2008

I see, Apparently it has military grade encryption.

Alex Alex
News comment 3 | User comment 4957 | 14:51 - 29th, Oct 2008

aye, but what exactly is military grade encryption?

i never thought that blue ray and HD were so anal.
maybe this one is too. at any rate the whole blue ray thing seems to really be affecting the 360 with devs now what with konami and id saying that blueray's storage means they can do more.

Carl Carl
News comment 4 | User comment 1159 | 14:56 - 29th, Oct 2008

We need a form of DRM for DVD and games on consoles though. It bugs the shit out of me that people mod their systems and then act all elitist. Then bitch at companies for going down the drain especially independants. Or the best excuse is I downloaded / ripped it just to try it out before buying. I love those.

Honestly I hope they DRM all this to the point where it does prevent copying in any degree. Let's actually financially support developers / publishers with our cash. And if you can't afford it then save or get a better job. Nuff said.

MS I doubt is worried about another format. Already there are rumors of them making a blu ray drive. Which also brings cred to MGS 4 port rumors. It will be external like the HD one and most likely very affordable.

Alex Alex
News comment 5 | User comment 4957 | 15:05 - 29th, Oct 2008

drm is terrible. if i buy something i should be able to do what i want with can own the intellectual rights to it, no problem. but unless i copy with intention to sell, or copy with intention to use the material in something i'm making, like a game, i should have every right to copy the thing as many times as i want.
we're not talking piracy now we're talking strictly just copying for personal use.

this is what happens when companies get too greedy.

Carl Carl
News comment 6 | User comment 1159 | 15:23 - 29th, Oct 2008

No this is what happens when everyone becomes a crook.

I am not sure about you but I take very good care of my games. If you get a scratch you can get it fixed these days at a Videotron or what not.

By going how I have seen all my friends treat copying it is far from being a personal copy. I have never seen anyone copy a game just as a backup in case they get a scratch. Total bullshit. And your doing the exact reaction that all the other ant-drm people have. The man is sticking it to us, I buy it so it's mine.

Yes the game is yours but you have no right to copy it. I figure if you want to borrow a game then actually hand over the original copy. You want to try a game, get a demo. If you mistreat your game then you have whats coming.

Alex Alex
News comment 7 | User comment 4957 | 15:30 - 29th, Oct 2008

my main issue is not the fact that i'd be copying it for a personal backup, my issue is that i can't do what i want with my game or movie.
i buy a car, i can do what i want with the car.
i buy a house i can do what i want with the house.
why isn't it the same on computers?

Carl Carl
News comment 8 | User comment 1159 | 15:36 - 29th, Oct 2008

Example: Christophe asked for copy of Photoshop which he also wants to distribute to others. Your saying sure why not. Thats potential sales and look at how much they are charging they are losing well over $2000 right there if not more depending on the package of the software.

While I believe they over charge they figure if your a professional then you can afford it.

So just afford it like everyone else and quit blaming the system for your problems. Look at the R4. Everyone has all the ROMS and from what games people always talk about playing, publishers / developers have lost a lot already.

js js
News comment 9 | User comment 1051 | 15:49 - 29th, Oct 2008

Adobe knows that their not going to be selling that software to regular users. That price point is for companies. I don't buy that whole you just cost the company 2000$ by not buying it because they would not have spent that much money in the first place if there were no alternatives. If i could not download music, would i spend a bunch of money on cd's, no i'd just listen to it on the radio more.

js js
News comment 10 | User comment 1051 | 15:51 - 29th, Oct 2008

The only people who can spend that much money on software are the ones who will use professionaly to make a profit. That's where it makes sense because you can also write it off as an expense for business on your taxes.

Alex Alex
News comment 11 | User comment 4957 | 15:52 - 29th, Oct 2008


Carl Carl
News comment 12 | User comment 1159 | 16:00 - 29th, Oct 2008

Yeah but regular users don't need photoshop. You can get the cheapy $99 Photoshop Elements they have.

People have to stop justifying why they don't have to pay. Like wtf. There's education licenses for most software anyways. And some schools just provide you with trials. I just think people need to stop trying to legitimize theft. How are those R4's? Yeah thats right, thought so. And passing around coporate software, yup. Cause gimp with is free is bad right.

Alex Alex
News comment 13 | User comment 4957 | 16:08 - 29th, Oct 2008

you ever try to get educational licensed software? it's a pain in the ass and still over priced.

i've never used gimp, but to be quite honest i heard bad things about it. not powerful, not as many options...

Carl Carl
News comment 14 | User comment 1159 | 16:32 - 29th, Oct 2008

Yeah but now your griping that you do not have a full featured software. How about paint shop pro? And for education license you need a proof of current enrolement and a student I'd. Not that complicated.

It's like nit picking to get free stuff. If you want a full featured app then pay for it. But that's right you do professional work. So produce some work that generates cash to buy the software.

Christophe Christophe
News comment 15 | User comment 766 | 11:37 - 30th, Oct 2008

anyone know what the read speed is?

cause blu-ray is slower then hd-dvd's

so im curious if this is faster then bluray... if it isnt then it might not be a viable choice for games... imagina having to install 100gigs every time you want to play a game...

js js
News comment 16 | User comment 1051 | 11:44 - 30th, Oct 2008

They haven't mentioned anything about read write speeds yet.

Carl Carl
News comment 17 | User comment 1159 | 11:57 - 30th, Oct 2008

Dude we have been using DVD's for games for the longest time. I doubt the fact that even if the format is slower that it will seriously impact gamers.

You will never have to install 100gb for a game. NEVER especially on a console. If you need 100gb it's the most sloppy uncompressed game design in the world and there will be pure outrage and hatred by the player base.

Also you will always have load time and loading screens. Nomatter what generation it will always be there. Unfortunately the new generation of players all have ADD and want things instantaneous.

Alex Alex
News comment 18 | User comment 4957 | 12:15 - 30th, Oct 2008

it's not new generation of players man, it's a nintendo thing. it was the downfall of the n64 and even influenced the design of the gamecube.
generally if there are load screens on a nintendo game (developed by N) it has questionable design.
take metroid for example, the reason why certain doors in metroid prime took longer to open was because it was loading the room.
in wind waker the main reason for using islands aside from a plot point was that they could load the areas as the player sailed close enough to them.
loading screens are unnecessary and if you're a talented or creative designer you can find way around them.

Christophe Christophe
News comment 19 | User comment 766 | 12:36 - 30th, Oct 2008

i dont think i elaborated enough carl.. i love the way dvds load instead of bluray... on ps3 i have to install a good portion of my game onto my hard drive which from what i understand is because the read/write speed of bluray is about 3/4 that of hddvd and the load time would just suck...

hddvd's might only be... what is it 8.8gigs? but the fact i dont have to install anything with them makes me happy

Alex Alex
News comment 20 | User comment 4957 | 12:51 - 30th, Oct 2008

15 gigs...

besides, no game used hd dvd. and i think most devs like the idea of installing on the hard drive as it's faster than any optical drive, even dvd. if and when nintendo release their hard drive (they are going to carl!) devs will want to do the same.

Christophe Christophe
News comment 21 | User comment 766 | 12:54 - 30th, Oct 2008

ah i see... but still it took 8 minutes to install metal gear >.<
that was the most painful 8 minutes of my life (including the time i fall off of the truck)

Alex Alex
News comment 22 | User comment 4957 | 13:00 - 30th, Oct 2008

you fell off a truck?

Carl Carl
News comment 23 | User comment 1159 | 13:23 - 30th, Oct 2008

Dude do not make this into a Nintendo zealot post. The loading was not the downfall of the N64. The N64 was shit because it was last minute slapped together after the Sony / Nintendo seperation.

PS, PS2 has loading screens and it literally is the most successful console ever. In fact the PS2 is going open license soon meaning any developer does not need to run anything by Sony to release something on the system.

Load times don't make or break a game. If I had to wait 10 minutes between scenes I would be miffed but nothing more. It's also far from being bad design to have them. And to claim Nintendo of all people are the masters of design is just blind following. Honestly if they were so epic at designing games we might have something more concrete on that system.

Christophe Christophe
News comment 24 | User comment 766 | 13:25 - 30th, Oct 2008

i agree with carl, the PS2 destroyed the market

its hard to find someone who never owned one, let alone played one

Alex Alex
News comment 25 | User comment 4957 | 13:26 - 30th, Oct 2008

no no, you misunderstand. the decision to have no loading screens lead to the use of cartidges, cartridges were the main downfall of the n64 because devs didn't want to support the format, no space, high cost etc.

and once again i didn't say they're the masters of design, hell in most of the games with creative ways of dealing with load times, it was a 2nd party dev, not nintendo perse

Carl Carl
News comment 26 | User comment 1159 | 13:27 - 30th, Oct 2008

When I pop in any Nintendo game in my Wii I have to go through a loading screen to get to the actual game. When you activate your wii mote on the remote selection screen of a game like Wii Sports you load into the next portion and it's far from seemless.

With the amount of data going on it's probably very hard to mask the transition. FF 12 tries when going between areas but it's a little laggy when you do.

Thing is the more prettier, dynamic, large a game is the more it needs to load. The more it needs to load the more time it takes to process and they need soemthing like a loading screen with pictures to keep you in the mood then just lag or watching the matrix code for a few minutes lol

Alex Alex
News comment 27 | User comment 4957 | 13:34 - 30th, Oct 2008

granted it will be harder unless they start using something like holographic storage or something, optical disc while great for the amount of space are rediculous when it comes to the time to transfer data.

and the wii is shockingly bad for this. i was astounded when i saw the 'now loading' screen on smash bros. it's un-nintendo-like.

Christophe Christophe
News comment 28 | User comment 766 | 13:37 - 30th, Oct 2008

i have hereby chosen to abstain from the rest of this conversation

Carl Carl
News comment 29 | User comment 1159 | 13:41 - 30th, Oct 2008

Dude your saying that 'generally if there are load screens on a nintendo game (developed by N) it has questionable design.'

That makes no sense at all. It's assuming the littlest of wait time is to beg into question their design. Honestly Nintendo has always been in last with technology standards. They are fighting the HD movement, storage media, network services, etc. Casual kiddy gaming saved them. If it did not pay off it would be another epic failure of a system.

I also think that there are enough talented programmers out there that if there was a way around without loading screens it would have been done. Doubting everyones technical abilities because they are present is just being ignorant.

Alex Alex
News comment 30 | User comment 4957 | 13:52 - 30th, Oct 2008

maybe i'm going around this badly, i'm saying the more creative ones try to find a way around it, most companies don't care or it's gotten to the point where they can't do anything about it anymore because of the read times.

i don't think it's questionable design, i just think that it's a shame that companies have moved away from this practice.

Carl Carl
News comment 31 | User comment 1159 | 14:05 - 30th, Oct 2008

I think it's just a reality of our limitations in technology right now. If anyone can maybe pull it off is Sony with Cell. Problem is nobody knows how to use it to it's full potential...ironically this includes Sony themselves.

Alex Alex
News comment 32 | User comment 4957 | 14:23 - 30th, Oct 2008

i'm sure the cell isn't as powerful as sony says it is. i'm sure a lot of it has to do with PR. sony killed the dreamcast through PR and saying the ps2 had an incredible cpu inside. what was it called? emotion engine? no one, including sony ever used the bloody thing.

Alex Alex
News comment 33 | User comment 4957 | 14:23 - 30th, Oct 2008

besides, i don't know how cell would help, the bottleneck is in the bandwidth to the cpu

Carl Carl
News comment 34 | User comment 1159 | 14:34 - 30th, Oct 2008

PS2 Chip was called the emotion engine. The emotion engine was in BC PS3's and was later taking out and moved to software emulation and then none at all.

Cell processors are indeed very powerful however it's very cutting edge. Not saying it's the end all cpu but it's pretty cool piece of architecture but they just didn't support it enough or have it doucmented.

Carl Carl
News comment 35 | User comment 1159 | 14:36 - 30th, Oct 2008

And the Dreamcast died because it was the advent of console piracy. It got ripped off, not to mention poor 3rd party support especially in the NA market.

Alex Alex
News comment 36 | User comment 4957 | 14:38 - 30th, Oct 2008

still have your dreamcast?

Carl Carl
News comment 37 | User comment 1159 | 14:43 - 30th, Oct 2008

Nope. Of course I wasn't as serious as I am now about console collecting. In fact I believe I sold it as I was having financial trouble. I would definitely get it again though.

Alex Alex
News comment 38 | User comment 4957 | 14:45 - 30th, Oct 2008

damn man, i'd love to get my hands on one, but i just know it'll up up in my closet with my mac ][ SE just sitting in a box.

Carl Carl
News comment 39 | User comment 1159 | 14:48 - 30th, Oct 2008

Yeah thats the boring part about collecting though lol

Though I am happy with my Generation NEX. Can play NES with wireless controllers and have the old hunk of junk still in a box somewhere.

Alex Alex
News comment 40 | User comment 4957 | 14:54 - 30th, Oct 2008

i guess this is what makes the Virtual console so great. can have all these old games on one system using one wireless remote. only issues are you have to pay for them again and don't know which version of the game you're getting.

Carl Carl
News comment 41 | User comment 1159 | 15:07 - 30th, Oct 2008

Well the payment is not bad. Cartridges can go for $15 sometimes. So you get a good deal on average when getting them. I just think they are being lazy with releases (3 a week). I also think they treat VC as the Wii's selling point. Play old games on our Wii cause dammit were too lazy to make new ones (We just do demos!)

Alex Alex
News comment 42 | User comment 4957 | 15:24 - 30th, Oct 2008

it'd be awesome if we could play demos of the VC games before we buy. it's to the point that if i want to know anything about something that looks remotely interesting on the VC i check youtube first...

js js
News comment 43 | User comment 1051 | 15:29 - 30th, Oct 2008

One game that got around loading screens pretty well is WOW. The only time yopu get a loading screen is when you do a direct transition to another area as oposed to walking there.

Carl Carl
News comment 44 | User comment 1159 | 15:49 - 30th, Oct 2008

Yeah I must say WoW handles are transitions very well. But you have a server doing a lot of the heavy processing plus your own. It's not just you.

Alex Alex
News comment 45 | User comment 4957 | 15:55 - 30th, Oct 2008

true that. i had completely forgotten about wow
you have the main loading screen when you first choose your character and then only if you get teleported, go into an instance or take the ship to another continent.

was a very good way to load the game, very hard on the system though.

Alex Alex
News comment 46 | User comment 4957 | 16:13 - 30th, Oct 2008

but there are games that do the same thing, load areas as you approach them. not a new idea.

Carl Carl
News comment 47 | User comment 1159 | 16:36 - 30th, Oct 2008

Nope and I don't think there is much in the way of revolutionizing load times. Next step is abolishing them but thats for a few other generations.

js js
News comment 48 | User comment 1051 | 14:31 - 31st, Oct 2008

Don't know if it will take that long. I heard they had a new material that they can use for ram which can keep the last information in memory even when it doesn't have a charge. We may finaly get the long awaited instant boot up.

js js
News comment 49 | User comment 1051 | 14:33 - 31st, Oct 2008

Actualy after thinking about it for a few minutes, it may not affect loading screens.

Alex Alex
News comment 50 | User comment 4957 | 15:23 - 31st, Oct 2008

i've never understood the fascination with that, instant boot up.
so your machine takes a minute to load. oh noes.
for servers might be a bigger deal but everyone else, who cares.

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