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God, this reminds me of so many meetings at Garda. Brilliant.
 

Provinciano describes the process for creating Retro City Rampage and ROM City Rampage

at 13:06 - 2nd, March 2013
I don't know if you heard about this but there was a guy porting gta 1, 2 and 3 to the NES. It was going to be a game that would run through an emulator. It was started in 2004 and had a very long production time because I think he was doing it in his spare time. Eventually some screen shots were released, then I think a video. Then it just kind of disappeared. I was very disappointed when I couldn't get any updates about it and the project seemed to just die.

Then came Retro City Rampage for nearly all consoles, including the wii.Provinciano decided that he was hitting some limitations with the NES hardware and wanted to make a game he could be proud of and release to a wider audience. I'm sure there were also dollar signs in there somewhere too, and rightly so. Retro City Rampage looks awesome and deserves much praise for what he accomplished.

What about the original though? Recently he decided to finish the original, also awesome. But what did it take to make the game? Here's a video describing the efforts, technologies and some methods used to finish the original for the NES.

Anyone from computer science will appreciate this, and most people with a technical background will at least enjoy the technical aspects of it.


 

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andrew andrew
News comment 1 | User comment 1361 | 16:59 - 2nd, Mar 2013


that was cool.. totally need to download this now

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