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Actually guys, I had a late lunch (read: just finished eating now) and didn\'t sleep well last night. Out doing errands now and going to head home to rest, will sit dinner out (low on cash anyway) and will arrive for bowling, what time should I meet

Sonic and the black knight

at 8:11 - 12th, February 2009

from what i hear it's actually fun, but at the same time it's not your dad's sonic game. supposedly really easy.

Carl Carl
News comment 1 | User comment 1159 | 8:20 - 12th, Feb 2009

Are Sonic games hard?

Deb Deb
News comment 2 | User comment 352 | 9:41 - 12th, Feb 2009

Some are.. they really have issues with seizures because the graphics flash so quickly. I like the original sonic. The new ones have graphics that give me a headache and I have a hard time following sonic.

Alex Alex
News comment 3 | User comment 4953 | 10:00 - 12th, Feb 2009

generally no, but the review i read was from a sonic fan so take it for what you will.

my main issue, aside from gameplay, is the absolutely terrible music the put in it. just like in this trailer it's 80's hard guitar or whatever.

Deb Deb
News comment 4 | User comment 352 | 10:18 - 12th, Feb 2009

LOL... the music is classic.... You never forget it... HEHEHE

Christophe Christophe
News comment 5 | User comment 766 | 21:48 - 12th, Feb 2009

while i will admit that swords make everything better i dont think this could ever be the case with a sonic game because... well, sonic sucks

Deb Deb
News comment 6 | User comment 352 | 23:10 - 12th, Feb 2009

Take that back Christophe!

Christophe Christophe
News comment 7 | User comment 766 | 23:36 - 12th, Feb 2009

sonic sucks :P

Curt Curt
News comment 8 | User comment 281 | 0:28 - 13th, Feb 2009

I think the problem with Sonic is that they just can't make a vanilla Sonic game that everyone wants. They keep adding bullshit like handguns, werehogs, swords, and rampant loading screens.

It's kind of sad, really.

Alex Alex
News comment 9 | User comment 4953 | 0:32 - 13th, Feb 2009

i remember reading something about why there was the werehog in the last sonic game and basically it came down to math.
they said with how fast sonic moves in one level they would need to create some astronomical length of track for him to make it interesting.

so the question is, why keep sonic 3d?
everyone admits that the 2d sonic games were better than the current verions. i say bring it back down to a 32 or 64 bit 2d platformer. requires less programming and thus less staff. get the sonic team working on something else for a change.

Curt Curt
News comment 10 | User comment 281 | 0:41 - 13th, Feb 2009

The downside to that is that you need alot more 2d art for animation. It's essentially cheaper to do the graphics for 3d games, but more costly to do the level design. Sega's too cheap to foot the bill for either.

I saw the so many miles of track excuse and I call it bullshit. Sonic moves so fast that you could conceivably create a "tileset" of sorts, much like how Neverwinter Nights was structured. He moves so fast, you likely wouldn't notice or care about any repetition, as long as they vary the elements within the level.

That said, I do still really love 2d games, and would love it if more developers made games like Metal Slug or Odin Sphere.

Alex Alex
News comment 11 | User comment 4953 | 8:34 - 13th, Feb 2009

if i'm not mistaken sonic rush on the ds and sonic rush 2 both did very well. both were just 2d, so aside from things being 'hd' on the bigger console side, i don't see why this couldn't be done by sega.

and i think the fact that it's more 'oldschool' alone will get the sonic fans interested in the game.

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